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gasm-sdk/debug/breakpoint.go
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// Copyright (c) 2026 Petr Balvín <opensource@petrbalvin.org> (https://petrbalvin.org)
// SPDX-License-Identifier: BSD-3-Clause
//go:build linux && amd64
package debug
import "fmt"
// Breakpoint is one INT3 breakpoint in the debuggee.
type Breakpoint struct {
Addr uint64 // absolute address in the debuggee
Label string // source label ("" for raw addresses)
Orig byte // original byte at Addr (restored on removal)
Enabled bool
hits int
}
// Breakpoints manages the set of breakpoints for a Session.
type Breakpoints struct {
s *Session
bps map[uint64]*Breakpoint
}
// NewBreakpoints creates a breakpoint manager for the session.
func NewBreakpoints(s *Session) *Breakpoints {
return &Breakpoints{s: s, bps: make(map[uint64]*Breakpoint)}
}
// Set installs a breakpoint at addr (replaces any existing one).
func (bm *Breakpoints) Set(addr uint64, label string) (*Breakpoint, error) {
if bp, ok := bm.bps[addr]; ok {
bp.Enabled = true
return bp, nil
}
// Read the original byte.
word, err := bm.s.Peek(addr)
if err != nil {
return nil, err
}
orig := byte(word)
// Patch with INT3 (0xCC), preserving the rest of the word.
patched := (word &^ 0xFF) | 0xCC
if err := bm.s.Poke(addr, patched); err != nil {
return nil, err
}
bp := &Breakpoint{Addr: addr, Label: label, Orig: orig, Enabled: true}
bm.bps[addr] = bp
return bp, nil
}
// Clear removes the breakpoint at addr, restoring the original byte.
func (bm *Breakpoints) Clear(addr uint64) error {
bp, ok := bm.bps[addr]
if !ok {
return fmt.Errorf("debug: no breakpoint at %#x", addr)
}
word, err := bm.s.Peek(addr)
if err != nil {
return err
}
restored := (word &^ 0xFF) | uint64(bp.Orig)
if err := bm.s.Poke(addr, restored); err != nil {
return err
}
delete(bm.bps, addr)
return nil
}
// ClearAll removes all breakpoints.
func (bm *Breakpoints) ClearAll() error {
for addr := range bm.bps {
if err := bm.Clear(addr); err != nil {
return err
}
}
return nil
}
// At returns the breakpoint at addr, if any.
func (bm *Breakpoints) At(addr uint64) *Breakpoint {
return bm.bps[addr]
}
// All returns all breakpoints.
func (bm *Breakpoints) All() []*Breakpoint {
out := make([]*Breakpoint, 0, len(bm.bps))
for _, bp := range bm.bps {
out = append(out, bp)
}
return out
}
// HandleTrap is called after the debuggee stops on SIGTRAP. It checks
// whether the trap was caused by one of our breakpoints (RIP-1 matches
// a breakpoint address), restores the original byte, rewinds RIP, and
// returns the breakpoint that was hit (or nil if it was a single-step).
func (bm *Breakpoints) HandleTrap(regs *Regs) *Breakpoint {
// After INT3, RIP points to the byte AFTER the 0xCC.
trapAddr := regs.RIP - 1
bp, ok := bm.bps[trapAddr]
if !ok || !bp.Enabled {
return nil // single-step trap or unknown
}
bp.hits++
// Restore the original byte.
word, err := bm.s.Peek(trapAddr)
if err == nil {
restored := (word &^ 0xFF) | uint64(bp.Orig)
bm.s.Poke(trapAddr, restored)
}
// Rewind RIP to re-execute the original instruction.
regs.RIP = trapAddr
bm.s.SetRegs(regs)
return bp
}
// Reinsert re-inserts the breakpoint at addr after a single-step past it.
// Called after Step() when we want the breakpoint to fire again on the
// next Continue().
func (bm *Breakpoints) Reinsert(addr uint64) error {
bp, ok := bm.bps[addr]
if !ok || !bp.Enabled {
return nil
}
word, err := bm.s.Peek(addr)
if err != nil {
return err
}
patched := (word &^ 0xFF) | 0xCC
return bm.s.Poke(addr, patched)
}