refactor(debug): make Regs and breakpoint arch-neutral for arm64

Assisted-by: MiMo V2.5 Pro
This commit is contained in:
2026-08-21 00:35:21 +02:00
parent 874e054ecb
commit ba502c9b79
4 changed files with 258 additions and 79 deletions
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// Copyright (c) 2026 Petr Balvín <opensource@petrbalvin.org> (https://petrbalvin.org)
// SPDX-License-Identifier: BSD-3-Clause
//go:build linux && amd64
package debug
// Regs holds the full general-purpose register set of a traced process
// (the Linux amd64 user_regs_struct layout).
type Regs struct {
R15 uint64
R14 uint64
R13 uint64
R12 uint64
RBP uint64
RBX uint64
R11 uint64
R10 uint64
R9 uint64
R8 uint64
RAX uint64
RCX uint64
RDX uint64
RSI uint64
RDI uint64
OrigRAX uint64
RIP uint64
CS uint64
RFLAGS uint64
RSP uint64
SS uint64
FSBase uint64
GSBase uint64
DS uint64
ES uint64
FS uint64
GS uint64
}
// GetPC returns the program counter.
func (r *Regs) GetPC() uint64 { return r.RIP }
// SetPC sets the program counter.
func (r *Regs) SetPC(pc uint64) { r.RIP = pc }
// GetSP returns the stack pointer.
func (r *Regs) GetSP() uint64 { return r.RSP }
// RegValue returns the value of the named register, or false if unknown.
func (r *Regs) RegValue(name string) (uint64, bool) {
switch name {
case "rax", "eax", "ax", "al":
return r.RAX, true
case "rbx", "ebx", "bx", "bl":
return r.RBX, true
case "rcx", "ecx", "cx", "cl":
return r.RCX, true
case "rdx", "edx", "dx", "dl":
return r.RDX, true
case "rsi", "esi", "si":
return r.RSI, true
case "rdi", "edi", "di":
return r.RDI, true
case "rbp", "ebp", "bp":
return r.RBP, true
case "rsp", "esp", "sp":
return r.RSP, true
case "r8":
return r.R8, true
case "r9":
return r.R9, true
case "r10":
return r.R10, true
case "r11":
return r.R11, true
case "r12":
return r.R12, true
case "r13":
return r.R13, true
case "r14":
return r.R14, true
case "r15":
return r.R15, true
case "rip", "eip":
return r.RIP, true
default:
return 0, false
}
}
// breakpointInsn is the software breakpoint instruction.
var breakpointInsn = []byte{0xCC} // INT3
// breakpointPCAdjust is how far PC is past the breakpoint instruction after a trap.
const breakpointPCAdjust = 1