feat: full NFSv4.2 server and client in pure Go
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Assisted-by: GLM 5.3 Flash
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@@ -0,0 +1,41 @@
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// Copyright (c) 2026 Petr Balvín <opensource@petrbalvin.org> (https://petrbalvin.org)
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// SPDX-License-Identifier: MIT
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package main
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import (
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"errors"
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"log"
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"net"
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"os"
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)
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// notifyReady announces readiness to the service manager over
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// $NOTIFY_SOCKET, the raw unix datagram socket of the sd_notify
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// protocol. The message is the one READY=1 line; nothing else is sent
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// and no dependency is pulled in. Without the variable, the process is
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// not running under a Type=notify unit and the step is skipped quietly.
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func notifyReady() error {
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addr := os.Getenv("NOTIFY_SOCKET")
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if addr == "" {
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return nil
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}
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conn, err := net.DialUnix("unixgram", nil, &net.UnixAddr{Name: addr, Net: "unixgram"})
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if err != nil {
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return err
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}
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defer conn.Close()
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if _, err := conn.Write([]byte("READY=1")); err != nil {
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return err
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}
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return nil
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}
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// notifyReadyOrLog announces readiness and reports a failure on the log
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// without ending the service: a manager that expects the notification
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// times the unit out, but the server itself is ready to serve either way.
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func notifyReadyOrLog() {
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if err := notifyReady(); err != nil && !errors.Is(err, os.ErrNotExist) {
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log.Printf("nfsd: the readiness notification failed: %v", err)
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}
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}
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