Test / test (push) Successful in 2m4s
Release / gates (push) Successful in 2m5s
Release / build (amd64, freebsd) (push) Successful in 1m27s
Release / build (amd64, linux) (push) Successful in 1m22s
Release / build (amd64, netbsd) (push) Successful in 1m19s
Release / build (amd64, openbsd) (push) Successful in 1m20s
Release / build (arm64, darwin) (push) Successful in 1m21s
Release / build (arm64, freebsd) (push) Successful in 1m26s
Release / build (arm64, linux) (push) Successful in 1m25s
Release / build (arm64, netbsd) (push) Successful in 1m31s
Release / build (arm64, openbsd) (push) Successful in 1m27s
Release / build (loong64, linux) (push) Successful in 1m37s
Release / build (riscv64, linux) (push) Successful in 1m21s
Release / release (push) Successful in 40s
Assisted-by: GLM 5.3 Flash
159 lines
4.9 KiB
Go
159 lines
4.9 KiB
Go
// Copyright (c) 2026 Petr Balvín <opensource@petrbalvin.org> (https://petrbalvin.org)
|
|
// SPDX-License-Identifier: MIT
|
|
|
|
// The byte range locking layer of RFC 8881 sections 15.10 to 15.13 and
|
|
// 18.11 to 18.13: LOCK, LOCKT and LOCKU with their share of unions.
|
|
|
|
package nfs4
|
|
|
|
import (
|
|
"sourcedock.dev/petrbalvin/nfs/internal/xdr"
|
|
)
|
|
|
|
// Lock types of the nfs_lock_type4 enum.
|
|
const (
|
|
LockTypeRead = 1
|
|
LockTypeWrite = 2
|
|
)
|
|
|
|
// AppendLockArgsNew encodes the LOCK4args for the first LOCK of a new
|
|
// lock owner: the locker union carries the open stateid the lock hangs
|
|
// from and the identity of the lock owner.
|
|
func AppendLockArgsNew(b []byte, openStateid Stateid, lockClientid uint64, lockOwner []byte, lockType uint32, reclaim bool, offset, length uint64) []byte {
|
|
b = xdr.AppendUint32(b, OpLock)
|
|
b = xdr.AppendUint32(b, lockType)
|
|
b = xdr.AppendBool(b, reclaim)
|
|
b = xdr.AppendUint64(b, offset)
|
|
b = xdr.AppendUint64(b, length)
|
|
b = xdr.AppendBool(b, true) // new_lock_owner
|
|
b = xdr.AppendUint32(b, 0) // open_seqid, deprecated
|
|
b = openStateid.Append(b)
|
|
b = xdr.AppendUint32(b, 0) // lock_seqid, deprecated
|
|
b = xdr.AppendUint64(b, lockClientid)
|
|
return xdr.AppendVarOpaque(b, lockOwner)
|
|
}
|
|
|
|
// AppendLockArgsExisting encodes the LOCK4args for a lock owner that
|
|
// already holds a lock stateid.
|
|
func AppendLockArgsExisting(b []byte, lockStateid Stateid, lockType uint32, offset, length uint64) []byte {
|
|
b = xdr.AppendUint32(b, OpLock)
|
|
b = xdr.AppendUint32(b, lockType)
|
|
b = xdr.AppendBool(b, reclaimMarker)
|
|
b = xdr.AppendUint64(b, offset)
|
|
b = xdr.AppendUint64(b, length)
|
|
b = xdr.AppendBool(b, false) // not a new lock owner
|
|
b = lockStateid.Append(b)
|
|
return xdr.AppendUint32(b, 0) // lock_seqid, deprecated
|
|
}
|
|
|
|
// reclaimMarker keeps the bool arguments of the locker union readable.
|
|
const reclaimMarker = false
|
|
|
|
// AppendLockuArgs encodes the LOCKU argop: the release of one range of a
|
|
// lock stateid.
|
|
func AppendLockuArgs(b []byte, lockStateid Stateid, offset, length uint64) []byte {
|
|
b = xdr.AppendUint32(b, OpLocku)
|
|
b = xdr.AppendUint32(b, LockTypeWrite) // the standard echoes a type; the stateid rules
|
|
b = xdr.AppendUint32(b, 0) // seqid, deprecated
|
|
b = lockStateid.Append(b)
|
|
b = xdr.AppendUint64(b, offset)
|
|
return xdr.AppendUint64(b, length)
|
|
}
|
|
|
|
// AppendLocktArgs encodes the LOCKT argop: a probe whether a lock of the
|
|
// type over the range would conflict, for the named owner.
|
|
func AppendLocktArgs(b []byte, lockType uint32, offset, length uint64, clientid uint64, owner []byte) []byte {
|
|
b = xdr.AppendUint32(b, OpLockt)
|
|
b = xdr.AppendUint32(b, lockType)
|
|
b = xdr.AppendUint64(b, offset)
|
|
b = xdr.AppendUint64(b, length)
|
|
b = xdr.AppendUint64(b, clientid)
|
|
return xdr.AppendVarOpaque(b, owner)
|
|
}
|
|
|
|
// AppendLockRes encodes a successful LOCK4res: the lock stateid.
|
|
func AppendLockRes(b []byte, stateid Stateid) []byte {
|
|
return stateid.Append(b)
|
|
}
|
|
|
|
// AppendLockuRes encodes a successful LOCKU4res: the lock stateid, with
|
|
// its sequence bumped.
|
|
func AppendLockuRes(b []byte, stateid Stateid) []byte {
|
|
return stateid.Append(b)
|
|
}
|
|
|
|
// AppendLocktResOK appends a LOCKT result for the OK status, which carries
|
|
// nothing: no conflict was found.
|
|
func AppendLocktResOK(b []byte) []byte {
|
|
return b
|
|
}
|
|
|
|
// AppendLocktResDenied appends a LOCKT result body for the DENIED status:
|
|
// the conflicting lock, with its holder.
|
|
func AppendLocktResDenied(b []byte, offset, length uint64, lockType uint32, clientid uint64, owner []byte) []byte {
|
|
b = xdr.AppendUint64(b, offset)
|
|
b = xdr.AppendUint64(b, length)
|
|
b = xdr.AppendUint32(b, lockType)
|
|
b = xdr.AppendUint64(b, clientid)
|
|
return xdr.AppendVarOpaque(b, owner)
|
|
}
|
|
|
|
// A LockDenied is the conflicting lock a LOCKT answers.
|
|
type LockDenied struct {
|
|
Offset uint64
|
|
Length uint64
|
|
LockType uint32
|
|
ClientID uint64
|
|
Owner []byte
|
|
}
|
|
|
|
// DecodeLocktResBody decodes a LOCKT body. On the DENIED status it returns
|
|
// the conflicting lock; on OK the body is empty.
|
|
func DecodeLocktResBody(status uint32, body []byte) (LockDenied, error) {
|
|
if status != ErrDenied {
|
|
return LockDenied{}, nil
|
|
}
|
|
d := xdr.NewDecoder(body)
|
|
var denied LockDenied
|
|
var err error
|
|
if denied.Offset, err = d.Uint64(); err != nil {
|
|
return denied, err
|
|
}
|
|
if denied.Length, err = d.Uint64(); err != nil {
|
|
return denied, err
|
|
}
|
|
if denied.LockType, err = d.Uint32(); err != nil {
|
|
return denied, err
|
|
}
|
|
if denied.ClientID, err = d.Uint64(); err != nil {
|
|
return denied, err
|
|
}
|
|
denied.Owner, err = d.VarOpaque()
|
|
return denied, err
|
|
}
|
|
|
|
// resBodyLenLockt measures the LOCKT body: empty on OK, a full LOCK4denied
|
|
// on DENIED.
|
|
func resBodyLenLockt(status uint32, body []byte) (int, error) {
|
|
if status != ErrDenied {
|
|
return 0, nil
|
|
}
|
|
d := xdr.NewDecoder(body)
|
|
if _, err := d.Uint64(); err != nil {
|
|
return 0, err
|
|
}
|
|
if _, err := d.Uint64(); err != nil {
|
|
return 0, err
|
|
}
|
|
if _, err := d.Uint32(); err != nil {
|
|
return 0, err
|
|
}
|
|
if _, err := d.Uint64(); err != nil {
|
|
return 0, err
|
|
}
|
|
if _, err := d.VarOpaque(); err != nil {
|
|
return 0, err
|
|
}
|
|
return len(body) - d.Remaining(), nil
|
|
}
|