Files
nfs/internal/nfs4/lock.go
T
petrbalvin a9b8039ef7
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feat: full NFSv4.2 server and client in pure Go
Assisted-by: GLM 5.3 Flash
2026-09-21 18:51:17 +02:00

159 lines
4.9 KiB
Go

// Copyright (c) 2026 Petr Balvín <opensource@petrbalvin.org> (https://petrbalvin.org)
// SPDX-License-Identifier: MIT
// The byte range locking layer of RFC 8881 sections 15.10 to 15.13 and
// 18.11 to 18.13: LOCK, LOCKT and LOCKU with their share of unions.
package nfs4
import (
"sourcedock.dev/petrbalvin/nfs/internal/xdr"
)
// Lock types of the nfs_lock_type4 enum.
const (
LockTypeRead = 1
LockTypeWrite = 2
)
// AppendLockArgsNew encodes the LOCK4args for the first LOCK of a new
// lock owner: the locker union carries the open stateid the lock hangs
// from and the identity of the lock owner.
func AppendLockArgsNew(b []byte, openStateid Stateid, lockClientid uint64, lockOwner []byte, lockType uint32, reclaim bool, offset, length uint64) []byte {
b = xdr.AppendUint32(b, OpLock)
b = xdr.AppendUint32(b, lockType)
b = xdr.AppendBool(b, reclaim)
b = xdr.AppendUint64(b, offset)
b = xdr.AppendUint64(b, length)
b = xdr.AppendBool(b, true) // new_lock_owner
b = xdr.AppendUint32(b, 0) // open_seqid, deprecated
b = openStateid.Append(b)
b = xdr.AppendUint32(b, 0) // lock_seqid, deprecated
b = xdr.AppendUint64(b, lockClientid)
return xdr.AppendVarOpaque(b, lockOwner)
}
// AppendLockArgsExisting encodes the LOCK4args for a lock owner that
// already holds a lock stateid.
func AppendLockArgsExisting(b []byte, lockStateid Stateid, lockType uint32, offset, length uint64) []byte {
b = xdr.AppendUint32(b, OpLock)
b = xdr.AppendUint32(b, lockType)
b = xdr.AppendBool(b, reclaimMarker)
b = xdr.AppendUint64(b, offset)
b = xdr.AppendUint64(b, length)
b = xdr.AppendBool(b, false) // not a new lock owner
b = lockStateid.Append(b)
return xdr.AppendUint32(b, 0) // lock_seqid, deprecated
}
// reclaimMarker keeps the bool arguments of the locker union readable.
const reclaimMarker = false
// AppendLockuArgs encodes the LOCKU argop: the release of one range of a
// lock stateid.
func AppendLockuArgs(b []byte, lockStateid Stateid, offset, length uint64) []byte {
b = xdr.AppendUint32(b, OpLocku)
b = xdr.AppendUint32(b, LockTypeWrite) // the standard echoes a type; the stateid rules
b = xdr.AppendUint32(b, 0) // seqid, deprecated
b = lockStateid.Append(b)
b = xdr.AppendUint64(b, offset)
return xdr.AppendUint64(b, length)
}
// AppendLocktArgs encodes the LOCKT argop: a probe whether a lock of the
// type over the range would conflict, for the named owner.
func AppendLocktArgs(b []byte, lockType uint32, offset, length uint64, clientid uint64, owner []byte) []byte {
b = xdr.AppendUint32(b, OpLockt)
b = xdr.AppendUint32(b, lockType)
b = xdr.AppendUint64(b, offset)
b = xdr.AppendUint64(b, length)
b = xdr.AppendUint64(b, clientid)
return xdr.AppendVarOpaque(b, owner)
}
// AppendLockRes encodes a successful LOCK4res: the lock stateid.
func AppendLockRes(b []byte, stateid Stateid) []byte {
return stateid.Append(b)
}
// AppendLockuRes encodes a successful LOCKU4res: the lock stateid, with
// its sequence bumped.
func AppendLockuRes(b []byte, stateid Stateid) []byte {
return stateid.Append(b)
}
// AppendLocktResOK appends a LOCKT result for the OK status, which carries
// nothing: no conflict was found.
func AppendLocktResOK(b []byte) []byte {
return b
}
// AppendLocktResDenied appends a LOCKT result body for the DENIED status:
// the conflicting lock, with its holder.
func AppendLocktResDenied(b []byte, offset, length uint64, lockType uint32, clientid uint64, owner []byte) []byte {
b = xdr.AppendUint64(b, offset)
b = xdr.AppendUint64(b, length)
b = xdr.AppendUint32(b, lockType)
b = xdr.AppendUint64(b, clientid)
return xdr.AppendVarOpaque(b, owner)
}
// A LockDenied is the conflicting lock a LOCKT answers.
type LockDenied struct {
Offset uint64
Length uint64
LockType uint32
ClientID uint64
Owner []byte
}
// DecodeLocktResBody decodes a LOCKT body. On the DENIED status it returns
// the conflicting lock; on OK the body is empty.
func DecodeLocktResBody(status uint32, body []byte) (LockDenied, error) {
if status != ErrDenied {
return LockDenied{}, nil
}
d := xdr.NewDecoder(body)
var denied LockDenied
var err error
if denied.Offset, err = d.Uint64(); err != nil {
return denied, err
}
if denied.Length, err = d.Uint64(); err != nil {
return denied, err
}
if denied.LockType, err = d.Uint32(); err != nil {
return denied, err
}
if denied.ClientID, err = d.Uint64(); err != nil {
return denied, err
}
denied.Owner, err = d.VarOpaque()
return denied, err
}
// resBodyLenLockt measures the LOCKT body: empty on OK, a full LOCK4denied
// on DENIED.
func resBodyLenLockt(status uint32, body []byte) (int, error) {
if status != ErrDenied {
return 0, nil
}
d := xdr.NewDecoder(body)
if _, err := d.Uint64(); err != nil {
return 0, err
}
if _, err := d.Uint64(); err != nil {
return 0, err
}
if _, err := d.Uint32(); err != nil {
return 0, err
}
if _, err := d.Uint64(); err != nil {
return 0, err
}
if _, err := d.VarOpaque(); err != nil {
return 0, err
}
return len(body) - d.Remaining(), nil
}